About Me
A ninja at programming and a shark at learning.
Personal Profile
Curious by nature and motivated by challenges. I enjoy learning new technologies and understanding how systems work from the inside.
Outside of programming, I have way too many hobbies. The one that captures most of my creative energy is TTRPGs. I enjoy building my own worlds and, together with my players, creating stories ranging from epic adventures to mostly chaotic fun.
Reading and playing games also fuel that creativity, often inspiring ideas for world-building and storytelling.
Lastly, my most expensive hobby: board games. I discovered the hobby far too late in life. There is something special about sitting around a table with friends, a single beer, and a pile of cardboard.
Professional Profile
Software engineering graduate with experience across multiple technologies and architectures. My academic work exposed me to a broad range of tools, and I am now focused on developing deeper expertise through real world development projects. My main goal as a developer is to make code that makes the user's life easier, not some Enshittification

Education
Technical High School (HTX)
I attended a technical high school (HTX) in Nykøbing Falster. Like most Danish high schools, Danish and math were central subjects. I chose the math and physics track, which meant studying both at A level.
Alongside that, I had several more technical courses. In one of them, I learned practical workshop skills such as welding and using machines like a lathe and drill press. Before we could start working in the workshop, we had to design the parts in CAD software. A related course focused more on components and electronics. Here, we connected our mechanical work with electronics using Arduino. This was where my interest in coding and development really started.
Software Engineering SDU
After HTX, I enrolled in the civil engineering program in Software Engineering at the University of Southern Denmark (SDU) in Odense. The program consists of three years of bachelor's studies followed by two years of master's courses. There was a noticeable jump in difficulty between the bachelor's and master's levels. During the first two years, the focus was mainly on learning the fundamentals of programming and understanding what it means to work as an engineer.
Some of the most important courses for me were Software Architecture and Software Coding 101, where I worked with my first “real” programming language after previously coding on Arduino. The following year, I continued with a more advanced programming course that built on those foundations. One thing that stands out from my time at SDU is how broad the coursework was. Over the five years, I worked with many different technologies and tools. While this gave me a wide overview of the field, it also means my experience is spread across many areas. What I'm most interested in now is the opportunity to work more deeply with the technologies and architectures I've learned, and to continue developing my skills through real-world projects.